CARAVANEER 2 INSTRUCTIONS - PAGE 9
THE PROJECT
CARAVANEER 1
CARAVANEER 2
EXPANDED UNIVERSE

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CHAPTER 9 - TOOLS

Some items in Caravaneer 2 can improve skills. These items are called tools. To understand how tools work, you first need to understand how personal skills of your people are combined to form a collective skill. It was explained in Attributes and Skills chapter, but I'll repeat it again here:

"There are so called collective skills that work on the level of the caravan. Most of these skills use the same principle: The person whose personal skill is highest adds his/her skill value to the collective skill. The person with the second highest skill contributes 1/2 of his/her skill, the third 1/3 and so on. For example, if your caravan has four people whose doctor skills are 100, 90, 60 and 40, your caravan's collective doctor skill will be 100+90/2+60/3+40/4 = 175.

Sight and speed work differently. The sight of your entire caravan is the same as that of the person with the best sight. The speed is defined by the slowest person or animal."

Now imagine that the best specialist takes one unit of each tool and makes them improve his personal skill. If there are several units of the same tool, they go to the people whose skill is lower and improve their personal skill, but their personal skill affect the collective skill less, so these tools become less useful too. If a tool has more units than active members in your caravan (excluding prisoners, slaves and temporary members), the extra tools don't have any effect on the collective skill at all.

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